DarkPikachu
Administrator
Game Hacker
Offline
[color=lime]The electric rat with the power of darkness and a scythe. >:3[/color]
Posts: 678
Brawl Friend Code: 4125-6026-5674
Text Color: lime
Glow Color: green
Glow Strength: 5
Show Custom Post Effects: Yes
RolePlay Characters: Riku<br/>(normal) { id : "NRU", };
Riku<br/>(normal) { id : "NRH", };
Riku<br/>(power) {
id : "PRU",
BG : {},
ava : {},
name : {},
text : {},
};
Riku<br/>(power) { id : "PRH", };
Riku<br/>(evil) { id : "ERU", };
Riku<br/>(evil) { id : "ERH", };
Riku<br/>(ulra) { id : "URU", };
Sparx { id : "Sparx", };
Neal { id : "Neal", };
Exp:410 { id : "410", };
Dark Pikachu { id : "DP", };
Wolf { id : "Wolf", };
Reaperchu { id : "Reaperchu", };
Spark { id : "Spark", };
Custom Smileys: [[":>:3:","32","32","https://ipfs.io/ipfs/QmNrnBRE8hujm36qhbzZLEFxu94g2bW9SgCh9e74QyN7Sf?filename=DarkPikaSmile.gif"],["::3:","32","32","https://ipfs.io/ipfs/QmdCgSvLYN2PwsfmHhjHzby79sNuDQfvUMWthmDFbQ6Mq1?filename=DarkPika.gif"],[":pika:","32","32","http://www.sherv.net/cm/emo/funny/1/pikachu.gif"],[":af:","32","32","http://forums.kc-mm.com/Smileys/default/Awesome_Face.png"],[":srs:","32","32","http://forums.kc-mm.com/Smileys/default/srs2.gif"],[":Riku:","30","30","https://ipfs.io/ipfs/QmfBGDRhdEiKM4Q7pLYmqwHyLpncbxvFjMvQHz1pdkg8C3?filename=NRU.png"],[":RikuH:","30","30","https://ipfs.io/ipfs/QmfQXHwMjMHFTCBgAkC1FiA654smUznie7moEei7wdmvZp?filename=NRH.png"],[":PRiku:","30","30","https://ipfs.io/ipfs/QmPtUsVPNEvxqzC8zYd3rvEAN5V53UFhzWZXW741B5WgyE?filename=PRU.png"],[":PRikuH:","30","30","https://ipfs.io/ipfs/QmX8LsJaerTtmYmrkJPbq2bNsaEkT2iABbYhEUavMw92Lf?filename=PRH.png"],[":ERiku:","30","30","https://ipfs.io/ipfs/QmRuGxcH3MihCPu4BWvzbHGjHdPraNK4RN9c8nzLVXT7wQ?filename=ERU.png"],[":ERikuH:","30","30","https://ipfs.io/ipfs/QmZJaLSAMqiy9vZsaYTCZNtte1PoRXpjtoKT4yvw3ajbMZ?filename=ERH.png"],[":URiku:","30","30","https://ipfs.io/ipfs/QmcmnfgrjgSKwfxmMbdD852YtWwZijVT9QCUHV3zw1Rvj3?filename=URU.png"],[":DRiku:","30","30","https://ipfs.io/ipfs/QmQ5dYfKh29bS7f6YKG3KkXRCxgR6GvN3yAQFNqo58C5mE?filename=DRU.png"],[":DP:","30","30","https://ipfs.io/ipfs/QmSCHr21hYqdF1H56gKdwoQ9eVfUZS2AqFpDwFFTKRiEXc?filename=avatar174258_1.png"],[":Wolf:","30","30","https://ipfs.io/ipfs/QmV6JreKeTNZ3AFP6SwbXQZRGyr1XD7FjNUKd8DX7NDEzR?filename=wolf.png"],[":dp:","30","30","https://ipfs.io/ipfs/QmW8mGxQXyopCFkQbMFxtaseZdY1febCqVTwgBViFuoDxj?filename=409852902098862080.png"],[":smirk:","32","32","https://ipfs.io/ipfs/QmcEpjdS73RHrHgxgLQidQKUFQCVFxZVwv54gCjrT2oAeu?filename=smirk.png"]]
Custom CSS:
.blank { color: silver; text-shadow: none; }
.staff { color: gray; text-shadow: none; }
.SoneH { color: lightblue; text-shadow:
0px 0px 3px lightblue,
0px 0px 3px lightblue,
0px 0px 3px lightblue; }
.Riku, .RikuH { color: #CC8140; text-shadow: none; }
.PRiku, .PRikuH { color: #6688DD; text-shadow:
0px 0px 3px #2244DD,
0px 0px 3px #2244DD,
0px 0px 3px #2244DD; }
.ERiku, .ERikuH { color: #C70000; text-shadow:
0px 0px 2px #6644DD,
0px 0px 2px #6644DD; }
.URiku { color: #9988DD; text-shadow:
0px 0px 3px #772288,
0px 0px 3px #772288,
0px 0px 3px #772288; }
.DRiku { color: #60FF60; text-shadow:
0px 0px 3px #608070,
0px 0px 3px #608070,
0px 0px 3px #608070; }
.DP { color: lime; text-shadow: green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px; }
.Wolf { color: #F090F0; text-shadow:
0px 0px 3px #772288,
0px 0px 3px #772288,
0px 0px 3px #772288; }
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Post by DarkPikachu on Nov 22, 2013 17:33:20 GMT -5
sorry the functions have disappeared, I'm reworking them into a new standard that's easier to manage. [glow=none] Home Thread[copy]https://copy.com/4FYvRnyYyJfvTUNo[/copy] [/glow]Also: If you'd like to suggest a function for future implementation, feel free :) Keep in mind, all functions are not designed for just 1 purpose. (bulk your function idea up by as much as possible) Your function idea must be able to perform at least 1 or 2 tasks for both Import AND Export operations. A function like array()() was designed to take a major load off reading and writing an array of structured data. (and in 3.0, is designed to be a data type which can be called and dereferenced) If a separate function isn't enough, then consider a suggestion for implementation on an existing function. :) (even if it's just 1 small change to something on a single operation)
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Layout
Nov 22, 2013 17:33:20 GMT -5
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|
DarkPikachu
Administrator
Game Hacker
Offline
[color=lime]The electric rat with the power of darkness and a scythe. >:3[/color]
Posts: 678
Brawl Friend Code: 4125-6026-5674
Text Color: lime
Glow Color: green
Glow Strength: 5
Show Custom Post Effects: Yes
RolePlay Characters: Riku<br/>(normal) { id : "NRU", };
Riku<br/>(normal) { id : "NRH", };
Riku<br/>(power) {
id : "PRU",
BG : {},
ava : {},
name : {},
text : {},
};
Riku<br/>(power) { id : "PRH", };
Riku<br/>(evil) { id : "ERU", };
Riku<br/>(evil) { id : "ERH", };
Riku<br/>(ulra) { id : "URU", };
Sparx { id : "Sparx", };
Neal { id : "Neal", };
Exp:410 { id : "410", };
Dark Pikachu { id : "DP", };
Wolf { id : "Wolf", };
Reaperchu { id : "Reaperchu", };
Spark { id : "Spark", };
Custom Smileys: [[":>:3:","32","32","https://ipfs.io/ipfs/QmNrnBRE8hujm36qhbzZLEFxu94g2bW9SgCh9e74QyN7Sf?filename=DarkPikaSmile.gif"],["::3:","32","32","https://ipfs.io/ipfs/QmdCgSvLYN2PwsfmHhjHzby79sNuDQfvUMWthmDFbQ6Mq1?filename=DarkPika.gif"],[":pika:","32","32","http://www.sherv.net/cm/emo/funny/1/pikachu.gif"],[":af:","32","32","http://forums.kc-mm.com/Smileys/default/Awesome_Face.png"],[":srs:","32","32","http://forums.kc-mm.com/Smileys/default/srs2.gif"],[":Riku:","30","30","https://ipfs.io/ipfs/QmfBGDRhdEiKM4Q7pLYmqwHyLpncbxvFjMvQHz1pdkg8C3?filename=NRU.png"],[":RikuH:","30","30","https://ipfs.io/ipfs/QmfQXHwMjMHFTCBgAkC1FiA654smUznie7moEei7wdmvZp?filename=NRH.png"],[":PRiku:","30","30","https://ipfs.io/ipfs/QmPtUsVPNEvxqzC8zYd3rvEAN5V53UFhzWZXW741B5WgyE?filename=PRU.png"],[":PRikuH:","30","30","https://ipfs.io/ipfs/QmX8LsJaerTtmYmrkJPbq2bNsaEkT2iABbYhEUavMw92Lf?filename=PRH.png"],[":ERiku:","30","30","https://ipfs.io/ipfs/QmRuGxcH3MihCPu4BWvzbHGjHdPraNK4RN9c8nzLVXT7wQ?filename=ERU.png"],[":ERikuH:","30","30","https://ipfs.io/ipfs/QmZJaLSAMqiy9vZsaYTCZNtte1PoRXpjtoKT4yvw3ajbMZ?filename=ERH.png"],[":URiku:","30","30","https://ipfs.io/ipfs/QmcmnfgrjgSKwfxmMbdD852YtWwZijVT9QCUHV3zw1Rvj3?filename=URU.png"],[":DRiku:","30","30","https://ipfs.io/ipfs/QmQ5dYfKh29bS7f6YKG3KkXRCxgR6GvN3yAQFNqo58C5mE?filename=DRU.png"],[":DP:","30","30","https://ipfs.io/ipfs/QmSCHr21hYqdF1H56gKdwoQ9eVfUZS2AqFpDwFFTKRiEXc?filename=avatar174258_1.png"],[":Wolf:","30","30","https://ipfs.io/ipfs/QmV6JreKeTNZ3AFP6SwbXQZRGyr1XD7FjNUKd8DX7NDEzR?filename=wolf.png"],[":dp:","30","30","https://ipfs.io/ipfs/QmW8mGxQXyopCFkQbMFxtaseZdY1febCqVTwgBViFuoDxj?filename=409852902098862080.png"],[":smirk:","32","32","https://ipfs.io/ipfs/QmcEpjdS73RHrHgxgLQidQKUFQCVFxZVwv54gCjrT2oAeu?filename=smirk.png"]]
Custom CSS:
.blank { color: silver; text-shadow: none; }
.staff { color: gray; text-shadow: none; }
.SoneH { color: lightblue; text-shadow:
0px 0px 3px lightblue,
0px 0px 3px lightblue,
0px 0px 3px lightblue; }
.Riku, .RikuH { color: #CC8140; text-shadow: none; }
.PRiku, .PRikuH { color: #6688DD; text-shadow:
0px 0px 3px #2244DD,
0px 0px 3px #2244DD,
0px 0px 3px #2244DD; }
.ERiku, .ERikuH { color: #C70000; text-shadow:
0px 0px 2px #6644DD,
0px 0px 2px #6644DD; }
.URiku { color: #9988DD; text-shadow:
0px 0px 3px #772288,
0px 0px 3px #772288,
0px 0px 3px #772288; }
.DRiku { color: #60FF60; text-shadow:
0px 0px 3px #608070,
0px 0px 3px #608070,
0px 0px 3px #608070; }
.DP { color: lime; text-shadow: green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px; }
.Wolf { color: #F090F0; text-shadow:
0px 0px 3px #772288,
0px 0px 3px #772288,
0px 0px 3px #772288; }
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Post by DarkPikachu on Nov 22, 2013 17:39:45 GMT -5
script template:
Models:
ugeScriptType(UGE_MODEL_SCRIPT) ugeScriptFormats('Name', ['fmt']) # applied to the current type #ugeScriptLibs(['library']) # applied to the current type
def ugeImportModel( FileTypes, UI_Results ):
# read from the file here and send the model data to UMC
def ugeExportModel( FileTypes, UI_Results ):
# retrieve the model data from UMC and write it to the file here
Images:
ugeScriptType(UGE_IMAGE_SCRIPT) ugeScriptFormats('Name', ['fmt']) # applied to the current type #ugeScriptLibs(['library']) # applied to the current type
def ugeImportImage( FileTypes, Reserved ):
# read from the file here and send the image data to UMC
def ugeExportImage( FileTypes, Reserved ):
# retrieve the image data from UMC and write it to the file here
Image Pallets:
ugeScriptType(UGE_PALLET_SCRIPT) ugeScriptFormats('Name', ['fmt']) # applied to the current type #ugeScriptLibs(['library']) # applied to the current type
def ugeImportPallet( FileTypes, Reserved ):
# read from the file here and send the pallet data to UMC
def ugeExportPallet( FileTypes, Reserved ):
# retrieve the pallet data from UMC and write it to the file here
Coming next update: - Animation support (not promised) - Compression support ((not archives) was supposed to be working already) - minor automation methods
Automation in terms of UMC, this is the process of mapping the file data directly to UMC's backend through the use of recursive functions. (be careful as this process depends on your computer's recursion depth)
how is automation performed? in UMC 3.0, new scripting standards were defined to automate data R/W instead of making you do it manually:
vert = struct(12, 'x,y,z', x = bf32, # take note we're not calling bf32() y = bf32, z = bf32 )
# Begin basic automation using a UMC-defined array: ugeSetVertArr( array( vert )( bu32() ) )
def ignoreMe(): pass
more advanced techniques are being worked on to allow you to do little work to import a file.
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Layout
Nov 22, 2013 17:39:45 GMT -5
|
|
DarkPikachu
Administrator
Game Hacker
Offline
[color=lime]The electric rat with the power of darkness and a scythe. >:3[/color]
Posts: 678
Brawl Friend Code: 4125-6026-5674
Text Color: lime
Glow Color: green
Glow Strength: 5
Show Custom Post Effects: Yes
RolePlay Characters: Riku<br/>(normal) { id : "NRU", };
Riku<br/>(normal) { id : "NRH", };
Riku<br/>(power) {
id : "PRU",
BG : {},
ava : {},
name : {},
text : {},
};
Riku<br/>(power) { id : "PRH", };
Riku<br/>(evil) { id : "ERU", };
Riku<br/>(evil) { id : "ERH", };
Riku<br/>(ulra) { id : "URU", };
Sparx { id : "Sparx", };
Neal { id : "Neal", };
Exp:410 { id : "410", };
Dark Pikachu { id : "DP", };
Wolf { id : "Wolf", };
Reaperchu { id : "Reaperchu", };
Spark { id : "Spark", };
Custom Smileys: [[":>:3:","32","32","https://ipfs.io/ipfs/QmNrnBRE8hujm36qhbzZLEFxu94g2bW9SgCh9e74QyN7Sf?filename=DarkPikaSmile.gif"],["::3:","32","32","https://ipfs.io/ipfs/QmdCgSvLYN2PwsfmHhjHzby79sNuDQfvUMWthmDFbQ6Mq1?filename=DarkPika.gif"],[":pika:","32","32","http://www.sherv.net/cm/emo/funny/1/pikachu.gif"],[":af:","32","32","http://forums.kc-mm.com/Smileys/default/Awesome_Face.png"],[":srs:","32","32","http://forums.kc-mm.com/Smileys/default/srs2.gif"],[":Riku:","30","30","https://ipfs.io/ipfs/QmfBGDRhdEiKM4Q7pLYmqwHyLpncbxvFjMvQHz1pdkg8C3?filename=NRU.png"],[":RikuH:","30","30","https://ipfs.io/ipfs/QmfQXHwMjMHFTCBgAkC1FiA654smUznie7moEei7wdmvZp?filename=NRH.png"],[":PRiku:","30","30","https://ipfs.io/ipfs/QmPtUsVPNEvxqzC8zYd3rvEAN5V53UFhzWZXW741B5WgyE?filename=PRU.png"],[":PRikuH:","30","30","https://ipfs.io/ipfs/QmX8LsJaerTtmYmrkJPbq2bNsaEkT2iABbYhEUavMw92Lf?filename=PRH.png"],[":ERiku:","30","30","https://ipfs.io/ipfs/QmRuGxcH3MihCPu4BWvzbHGjHdPraNK4RN9c8nzLVXT7wQ?filename=ERU.png"],[":ERikuH:","30","30","https://ipfs.io/ipfs/QmZJaLSAMqiy9vZsaYTCZNtte1PoRXpjtoKT4yvw3ajbMZ?filename=ERH.png"],[":URiku:","30","30","https://ipfs.io/ipfs/QmcmnfgrjgSKwfxmMbdD852YtWwZijVT9QCUHV3zw1Rvj3?filename=URU.png"],[":DRiku:","30","30","https://ipfs.io/ipfs/QmQ5dYfKh29bS7f6YKG3KkXRCxgR6GvN3yAQFNqo58C5mE?filename=DRU.png"],[":DP:","30","30","https://ipfs.io/ipfs/QmSCHr21hYqdF1H56gKdwoQ9eVfUZS2AqFpDwFFTKRiEXc?filename=avatar174258_1.png"],[":Wolf:","30","30","https://ipfs.io/ipfs/QmV6JreKeTNZ3AFP6SwbXQZRGyr1XD7FjNUKd8DX7NDEzR?filename=wolf.png"],[":dp:","30","30","https://ipfs.io/ipfs/QmW8mGxQXyopCFkQbMFxtaseZdY1febCqVTwgBViFuoDxj?filename=409852902098862080.png"],[":smirk:","32","32","https://ipfs.io/ipfs/QmcEpjdS73RHrHgxgLQidQKUFQCVFxZVwv54gCjrT2oAeu?filename=smirk.png"]]
Custom CSS:
.blank { color: silver; text-shadow: none; }
.staff { color: gray; text-shadow: none; }
.SoneH { color: lightblue; text-shadow:
0px 0px 3px lightblue,
0px 0px 3px lightblue,
0px 0px 3px lightblue; }
.Riku, .RikuH { color: #CC8140; text-shadow: none; }
.PRiku, .PRikuH { color: #6688DD; text-shadow:
0px 0px 3px #2244DD,
0px 0px 3px #2244DD,
0px 0px 3px #2244DD; }
.ERiku, .ERikuH { color: #C70000; text-shadow:
0px 0px 2px #6644DD,
0px 0px 2px #6644DD; }
.URiku { color: #9988DD; text-shadow:
0px 0px 3px #772288,
0px 0px 3px #772288,
0px 0px 3px #772288; }
.DRiku { color: #60FF60; text-shadow:
0px 0px 3px #608070,
0px 0px 3px #608070,
0px 0px 3px #608070; }
.DP { color: lime; text-shadow: green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px; }
.Wolf { color: #F090F0; text-shadow:
0px 0px 3px #772288,
0px 0px 3px #772288,
0px 0px 3px #772288; }
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Post by DarkPikachu on Nov 23, 2013 11:48:58 GMT -5
[glow=black,1,0]Traceback()
this was simply an idea to allow you to interrupt UMC's internal testing interface to check for an error:
if Traceback(IOError): #skip this error and continue operation [/glow]
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Layout
Nov 23, 2013 11:48:58 GMT -5
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DarkPikachu
Administrator
Game Hacker
Offline
[color=lime]The electric rat with the power of darkness and a scythe. >:3[/color]
Posts: 678
Brawl Friend Code: 4125-6026-5674
Text Color: lime
Glow Color: green
Glow Strength: 5
Show Custom Post Effects: Yes
RolePlay Characters: Riku<br/>(normal) { id : "NRU", };
Riku<br/>(normal) { id : "NRH", };
Riku<br/>(power) {
id : "PRU",
BG : {},
ava : {},
name : {},
text : {},
};
Riku<br/>(power) { id : "PRH", };
Riku<br/>(evil) { id : "ERU", };
Riku<br/>(evil) { id : "ERH", };
Riku<br/>(ulra) { id : "URU", };
Sparx { id : "Sparx", };
Neal { id : "Neal", };
Exp:410 { id : "410", };
Dark Pikachu { id : "DP", };
Wolf { id : "Wolf", };
Reaperchu { id : "Reaperchu", };
Spark { id : "Spark", };
Custom Smileys: [[":>:3:","32","32","https://ipfs.io/ipfs/QmNrnBRE8hujm36qhbzZLEFxu94g2bW9SgCh9e74QyN7Sf?filename=DarkPikaSmile.gif"],["::3:","32","32","https://ipfs.io/ipfs/QmdCgSvLYN2PwsfmHhjHzby79sNuDQfvUMWthmDFbQ6Mq1?filename=DarkPika.gif"],[":pika:","32","32","http://www.sherv.net/cm/emo/funny/1/pikachu.gif"],[":af:","32","32","http://forums.kc-mm.com/Smileys/default/Awesome_Face.png"],[":srs:","32","32","http://forums.kc-mm.com/Smileys/default/srs2.gif"],[":Riku:","30","30","https://ipfs.io/ipfs/QmfBGDRhdEiKM4Q7pLYmqwHyLpncbxvFjMvQHz1pdkg8C3?filename=NRU.png"],[":RikuH:","30","30","https://ipfs.io/ipfs/QmfQXHwMjMHFTCBgAkC1FiA654smUznie7moEei7wdmvZp?filename=NRH.png"],[":PRiku:","30","30","https://ipfs.io/ipfs/QmPtUsVPNEvxqzC8zYd3rvEAN5V53UFhzWZXW741B5WgyE?filename=PRU.png"],[":PRikuH:","30","30","https://ipfs.io/ipfs/QmX8LsJaerTtmYmrkJPbq2bNsaEkT2iABbYhEUavMw92Lf?filename=PRH.png"],[":ERiku:","30","30","https://ipfs.io/ipfs/QmRuGxcH3MihCPu4BWvzbHGjHdPraNK4RN9c8nzLVXT7wQ?filename=ERU.png"],[":ERikuH:","30","30","https://ipfs.io/ipfs/QmZJaLSAMqiy9vZsaYTCZNtte1PoRXpjtoKT4yvw3ajbMZ?filename=ERH.png"],[":URiku:","30","30","https://ipfs.io/ipfs/QmcmnfgrjgSKwfxmMbdD852YtWwZijVT9QCUHV3zw1Rvj3?filename=URU.png"],[":DRiku:","30","30","https://ipfs.io/ipfs/QmQ5dYfKh29bS7f6YKG3KkXRCxgR6GvN3yAQFNqo58C5mE?filename=DRU.png"],[":DP:","30","30","https://ipfs.io/ipfs/QmSCHr21hYqdF1H56gKdwoQ9eVfUZS2AqFpDwFFTKRiEXc?filename=avatar174258_1.png"],[":Wolf:","30","30","https://ipfs.io/ipfs/QmV6JreKeTNZ3AFP6SwbXQZRGyr1XD7FjNUKd8DX7NDEzR?filename=wolf.png"],[":dp:","30","30","https://ipfs.io/ipfs/QmW8mGxQXyopCFkQbMFxtaseZdY1febCqVTwgBViFuoDxj?filename=409852902098862080.png"],[":smirk:","32","32","https://ipfs.io/ipfs/QmcEpjdS73RHrHgxgLQidQKUFQCVFxZVwv54gCjrT2oAeu?filename=smirk.png"]]
Custom CSS:
.blank { color: silver; text-shadow: none; }
.staff { color: gray; text-shadow: none; }
.SoneH { color: lightblue; text-shadow:
0px 0px 3px lightblue,
0px 0px 3px lightblue,
0px 0px 3px lightblue; }
.Riku, .RikuH { color: #CC8140; text-shadow: none; }
.PRiku, .PRikuH { color: #6688DD; text-shadow:
0px 0px 3px #2244DD,
0px 0px 3px #2244DD,
0px 0px 3px #2244DD; }
.ERiku, .ERikuH { color: #C70000; text-shadow:
0px 0px 2px #6644DD,
0px 0px 2px #6644DD; }
.URiku { color: #9988DD; text-shadow:
0px 0px 3px #772288,
0px 0px 3px #772288,
0px 0px 3px #772288; }
.DRiku { color: #60FF60; text-shadow:
0px 0px 3px #608070,
0px 0px 3px #608070,
0px 0px 3px #608070; }
.DP { color: lime; text-shadow: green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px; }
.Wolf { color: #F090F0; text-shadow:
0px 0px 3px #772288,
0px 0px 3px #772288,
0px 0px 3px #772288; }
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Post by DarkPikachu on Nov 23, 2013 23:28:41 GMT -5
note, these 2 functions are likely to change: [glow=black,1,0]ugeSetTexParam() ugeSetTexEnv()[/glow]these simply manage how the texture is drawn.
I should have a more simple idea to manage these by the actual release. (as I should understand texturing alot better then) ^there should be more functions with proper names.
the handling should feel more like Blender Nodes
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Nov 23, 2013 23:28:41 GMT -5
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DarkPikachu
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[color=lime]The electric rat with the power of darkness and a scythe. >:3[/color]
Posts: 678
Brawl Friend Code: 4125-6026-5674
Text Color: lime
Glow Color: green
Glow Strength: 5
Show Custom Post Effects: Yes
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Post by DarkPikachu on May 7, 2014 1:08:20 GMT -5
*sigh* why must I be destined to loze my most important work. v.v that highlighted txt file is where I copied all the functions above from... the problem, I don't remember hardly any of the arguments and ideas I had for the functions ;_; (that file was supposed to serve that purpose) ChkDsk forcefully ran (pressing any key did not cancel the check) after my compy crashed and I had to wait 3 days for it to do that to my HDD. (everything is 0KB in size) ;_; now, I want to remove the program completely from my OS for the damage it's done. >_<
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May 7, 2014 1:08:20 GMT -5
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DarkPikachu
Administrator
Game Hacker
Offline
[color=lime]The electric rat with the power of darkness and a scythe. >:3[/color]
Posts: 678
Brawl Friend Code: 4125-6026-5674
Text Color: lime
Glow Color: green
Glow Strength: 5
Show Custom Post Effects: Yes
RolePlay Characters: Riku<br/>(normal) { id : "NRU", };
Riku<br/>(normal) { id : "NRH", };
Riku<br/>(power) {
id : "PRU",
BG : {},
ava : {},
name : {},
text : {},
};
Riku<br/>(power) { id : "PRH", };
Riku<br/>(evil) { id : "ERU", };
Riku<br/>(evil) { id : "ERH", };
Riku<br/>(ulra) { id : "URU", };
Sparx { id : "Sparx", };
Neal { id : "Neal", };
Exp:410 { id : "410", };
Dark Pikachu { id : "DP", };
Wolf { id : "Wolf", };
Reaperchu { id : "Reaperchu", };
Spark { id : "Spark", };
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.blank { color: silver; text-shadow: none; }
.staff { color: gray; text-shadow: none; }
.SoneH { color: lightblue; text-shadow:
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0px 0px 3px lightblue,
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0px 0px 3px #772288; }
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0px 0px 3px #608070,
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.Wolf { color: #F090F0; text-shadow:
0px 0px 3px #772288,
0px 0px 3px #772288,
0px 0px 3px #772288; }
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Post by DarkPikachu on May 7, 2014 22:03:10 GMT -5
well... if I'm ever gonna get this data back, I'm gonna have to build my own recovery program >_<
I have a python example which can dump the hex of a disk, so that's a start... I'm gonna have to figure out the NTFS system's compression and evaluate each file's data by offset separation...
anyone know how to make an HDD read-only? >.> (because windows threatens my data being overwritten with almost every file being marked as 0KB in size)
I believe the file data still exists at those offsets
I actually want to make a program that can repair rather than recover. >_>
lol watch me give the top recovery softwares a run for their money XDD (I have my reputation set at being free) ^ every software marketer should fear me if their software interests me XD
I can gloat though... I think I'm the only one actually designing a logical decompiler using my own language. :P (no this is not like the other .NET CLI decompilers) ^ this one actually decompiles using logical modulation on the ASM of the program, completely ignoring the CLI data.
ugh, I think this power is actually getting to my head rather than being a part of it. XD
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May 7, 2014 22:03:10 GMT -5
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