DarkPikachu
Administrator
Game Hacker
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[color=lime]The electric rat with the power of darkness and a scythe. >:3[/color]
Posts: 678
Brawl Friend Code: 4125-6026-5674
Text Color: lime
Glow Color: green
Glow Strength: 5
Show Custom Post Effects: Yes
RolePlay Characters: Riku<br/>(normal) { id : "NRU", };
Riku<br/>(normal) { id : "NRH", };
Riku<br/>(power) {
id : "PRU",
BG : {},
ava : {},
name : {},
text : {},
};
Riku<br/>(power) { id : "PRH", };
Riku<br/>(evil) { id : "ERU", };
Riku<br/>(evil) { id : "ERH", };
Riku<br/>(ulra) { id : "URU", };
Sparx { id : "Sparx", };
Neal { id : "Neal", };
Exp:410 { id : "410", };
Dark Pikachu { id : "DP", };
Wolf { id : "Wolf", };
Reaperchu { id : "Reaperchu", };
Spark { id : "Spark", };
Custom Smileys: [[":>:3:","32","32","https://ipfs.io/ipfs/QmNrnBRE8hujm36qhbzZLEFxu94g2bW9SgCh9e74QyN7Sf?filename=DarkPikaSmile.gif"],["::3:","32","32","https://ipfs.io/ipfs/QmdCgSvLYN2PwsfmHhjHzby79sNuDQfvUMWthmDFbQ6Mq1?filename=DarkPika.gif"],[":pika:","32","32","http://www.sherv.net/cm/emo/funny/1/pikachu.gif"],[":af:","32","32","http://forums.kc-mm.com/Smileys/default/Awesome_Face.png"],[":srs:","32","32","http://forums.kc-mm.com/Smileys/default/srs2.gif"],[":Riku:","30","30","https://ipfs.io/ipfs/QmfBGDRhdEiKM4Q7pLYmqwHyLpncbxvFjMvQHz1pdkg8C3?filename=NRU.png"],[":RikuH:","30","30","https://ipfs.io/ipfs/QmfQXHwMjMHFTCBgAkC1FiA654smUznie7moEei7wdmvZp?filename=NRH.png"],[":PRiku:","30","30","https://ipfs.io/ipfs/QmPtUsVPNEvxqzC8zYd3rvEAN5V53UFhzWZXW741B5WgyE?filename=PRU.png"],[":PRikuH:","30","30","https://ipfs.io/ipfs/QmX8LsJaerTtmYmrkJPbq2bNsaEkT2iABbYhEUavMw92Lf?filename=PRH.png"],[":ERiku:","30","30","https://ipfs.io/ipfs/QmRuGxcH3MihCPu4BWvzbHGjHdPraNK4RN9c8nzLVXT7wQ?filename=ERU.png"],[":ERikuH:","30","30","https://ipfs.io/ipfs/QmZJaLSAMqiy9vZsaYTCZNtte1PoRXpjtoKT4yvw3ajbMZ?filename=ERH.png"],[":URiku:","30","30","https://ipfs.io/ipfs/QmcmnfgrjgSKwfxmMbdD852YtWwZijVT9QCUHV3zw1Rvj3?filename=URU.png"],[":DRiku:","30","30","https://ipfs.io/ipfs/QmQ5dYfKh29bS7f6YKG3KkXRCxgR6GvN3yAQFNqo58C5mE?filename=DRU.png"],[":DP:","30","30","https://ipfs.io/ipfs/QmSCHr21hYqdF1H56gKdwoQ9eVfUZS2AqFpDwFFTKRiEXc?filename=avatar174258_1.png"],[":Wolf:","30","30","https://ipfs.io/ipfs/QmV6JreKeTNZ3AFP6SwbXQZRGyr1XD7FjNUKd8DX7NDEzR?filename=wolf.png"],[":dp:","30","30","https://ipfs.io/ipfs/QmW8mGxQXyopCFkQbMFxtaseZdY1febCqVTwgBViFuoDxj?filename=409852902098862080.png"],[":smirk:","32","32","https://ipfs.io/ipfs/QmcEpjdS73RHrHgxgLQidQKUFQCVFxZVwv54gCjrT2oAeu?filename=smirk.png"]]
Custom CSS:
.blank { color: silver; text-shadow: none; }
.staff { color: gray; text-shadow: none; }
.SoneH { color: lightblue; text-shadow:
0px 0px 3px lightblue,
0px 0px 3px lightblue,
0px 0px 3px lightblue; }
.Riku, .RikuH { color: #CC8140; text-shadow: none; }
.PRiku, .PRikuH { color: #6688DD; text-shadow:
0px 0px 3px #2244DD,
0px 0px 3px #2244DD,
0px 0px 3px #2244DD; }
.ERiku, .ERikuH { color: #C70000; text-shadow:
0px 0px 2px #6644DD,
0px 0px 2px #6644DD; }
.URiku { color: #9988DD; text-shadow:
0px 0px 3px #772288,
0px 0px 3px #772288,
0px 0px 3px #772288; }
.DRiku { color: #60FF60; text-shadow:
0px 0px 3px #608070,
0px 0px 3px #608070,
0px 0px 3px #608070; }
.DP { color: lime; text-shadow: green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px, green 0px 0px 5px; }
.Wolf { color: #F090F0; text-shadow:
0px 0px 3px #772288,
0px 0px 3px #772288,
0px 0px 3px #772288; }
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Post by DarkPikachu on May 5, 2014 0:40:58 GMT -5
so recently I've been redesigning UMC's interface to match a more-modern level of graphic computing...
the whole system can be thought of as a bunch of organized arbitrary classes [glow=none] Object (class) [tree] Name ID Viewport [node]Local Transform Location Rotation Scale Matrix 4x4 [/node] [node]Global Transform Location Rotation Scale Matrix 4x4 I-Matrix 4x4 (for future planned features) [/node] [node]Data (reference) of: Rig Mesh Curve Surface Camera Light ... [/node] Parent Object (reference) Child Object (reference) Next Object (reference) Prev Object (reference) [/tree]
Scene (class) [tree] Name ID Object (reference) [/tree] [/glow]this ends the scenegraph... I'll work on retyping all of my info (up to meshes) later... apparently BackSpace is the Back command on my browser, when I thought I was typing...
Both Chromium and Opera does this >.< the developers need to be slapped cause I just lost a good 2 paragraphs of info as a result of it.
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